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008 230201s2020 xx o 000 0 eng d
024 8 _aDIF-M8282
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040 _aAR-LpUFIB
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100 1 _aRipalda, Daniel
245 1 0 _aFramework based on gestalt principles to design mobile interfaces for a better user experience
300 _a1 archivo (585,7 kB)
500 _aFormato de archivo PDF. -- Este documento es producción intelectual de la Facultad de Informática - UNLP (Colección BIPA/Biblioteca)
520 _aThis paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the "trial - error" regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed.
534 _aAdvances in Usability, User Experience, Wearable and Assistive Technology, 1217, pp. 158-165.
650 4 _aINTERFACES DE USUARIO
650 4 _aUSABILIDAD
650 4 _aDESARROLLO DE SOFTWARE
653 _aGestalt
700 1 _aGuevara, César
700 1 _aGarrido, Alejandra
856 4 0 _uhttps://doi.org/10.1007/978-3-030-51828-8_21
942 _cCP
999 _c57347
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